![]() ![]() Dual pistol sprites are still the same though Looking back, it looks better than what I changed it to. pistol sprite is now the default v21 sprite. blood splashes the screen when curbstomping or doing a fatality no matter what (need to figure out something better for a no bloodsplashing option. They do not drop an axe when dead, but they will spawn in The Ultimate Doom added scientist zombies back into the code for compatibility reasons. reduced zombieman and sergeant speeds for balance zombieman and sergeants also side roll away from a grenade. It was done in a way to better fit Brutal Doom Classic's tone) ![]() Code by "Ali Jr." (The code is however heavily modified from Ali's code. zombieman and sergeants can now avoid player aim by doing a side roll like in previous versions of Brutal Doom.
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